Reviews for Gregor And The Curse Of The Warmbloods
Booklist Reviews 2005 July #1
Gr. 4-6. This third installment of the Underland Chronicles picks up right where regor and the Prophecy of Bane (2004) left off. Eleven-year-old Gregor is busy at home in Manhattan deciphering the Prophecy of Blood that calls for him and his younger sister, Boots, to return to the Underworld to find the cure for a terrible plague that threatens all its warm-blooded inhabitants. Gregor's adventure is complicated by his mother's refusal to let him leave. She finally relents, but insists on accompanying her children on their mission. When a member of their family is stricken with the plague, Gregor finally begins to understand his role in the prophecy and summons the power he needs to end the horror. The addition of the mother adds a fresh dynamic to the fast-paced, suspenseful story. Fans of the series will enjoy this latest, skillfully told adventure. ((Reviewed July 2005)) Copyright 2005 Booklist Reviews.
Horn Book Guide Reviews 2006 Spring
In this gripping fantasy novel, Gregor finds himself deciphering another enigmatic prophecy from the Underland. Gregor and his two-year-old sister embark on their third quest in the strange subterranean land, this time to help find a cure for the deadly plague that threatens to wipe out all "warm-bloods"--i.e., mammals. This immensely readable installment won't disappoint fans of the first two books. Copyright 2006 Horn Book Guide Reviews.
Horn Book Magazine Reviews 2005 #4
Just a few months after his previous adventure in Gregor and the Prophecy of Bane (rev. 9/04), Gregor, almost twelve, finds himself deciphering another enigmatic prophecy from the Underland, "a dark war-torn world miles beneath New York City." In this gripping fantasy novel, Gregor and his two-year-old sister Boots embark on their third epic quest in the strange subterranean land, this time to help find a cure for the deadly plague that threatens to wipe out all "warm-bloods" -- i.e., mammals. Gregor cares deeply for a number of the Underland's pale, violet-eyed humans and giant rats and bats, and his mission takes on even more personal urgency when his mother (who, ill-advisedly, has insisted on joining her children in the Underland) is bitten by a plague-infected flea. This immensely readable installment won't disappoint fans of the first two books. In fact, Collins seems to have hit her stride with this page-turner. Character development, plotting, pacing, and description all shine; suspenseful chapter endings propel the story forward to its shocking and sobering conclusion. Battle-weary Gregor and young Boots must leave their mother behind when they return to our world, making the promise of a future visit all the more compelling. Copyright 2005 Horn Book Magazine Reviews.
Kirkus Reviews 2005 June #2
For the third time, Gregor and his stolid little sister Boots descend to the Underland in fulfillment of a prophecy, in a story that delivers the breakneck adventure and strong characters readers have come to expect. The Curse of the Warm-bloods, it turns out, is a terrible plague that threatens every mammal in the Underland. On their perilous journey to a cure, the questing party (which readers will be delighted to find includes the wonderfully caustic rat Ripred), encounters both Luxa, erstwhile Queen of Regalia, along with her bat Aurora, and Hamnet, Luxa's long-lost uncle, who has fled humankind to escape its warring ways. Collins keeps the plot moving at warp speed and includes just enough background to bring readers up to speed on the multitude of characters and the political rivalries that unite and divide them. This offering takes on an even darker tone than the earlier ones, delving into meaty questions of territorial expansion and its justification. Although no further prophecy is unveiled at the end to explicitly promise another sequel, readers will surely be hoping for one. (Fiction. 9-14) Copyright Kirkus 2005 Kirkus/BPI Communications. All rights reserved.
Publishers Weekly Reviews 2005 July #3
Favorite fiction stars return to the spotlight. The intrepid adventurer first introduced in Gregor the Overlander (about which PW's starred review said, "Collins does a grand job of world-building") now features in the third installment of the Underland Chronicles, Gregor and the Curse of the Warmbloods by Suzanne Collins. Just a few months after returning from his mission in Gregor and the Prophecy of the Bane, the hero finds himself in the laundry room, where a scroll from Vikus informs him that "The Prophecy of Blood is upon us," and this time it's Gregor, Boots and their mother who descend. Copyright 2005 Reed Business Information.
School Library Journal Reviews 2005 July
Gr 4-7-This third book continues the saga of Gregor's adventures in the amazing subterranean world under New York City. This time the 11-year-old is trying to save victims of an Underland plague, including Ares, his giant bat bond-mate, and Gregor's own mother. The quest for the cure takes the boy and his friends into new sections of the Underland where plants are carnivorous and a giant lizard serves as a guide. The Overlander is again joined on his quest by Boots, his toddler sister; Ripred, the rat; and Temp, the giant cockroach. As before, the quest is guided by a prophecy that only becomes clear in the later stages of the book. Collins maintains the momentum, charm, and vivid settings of the original title. The characterizations continue to be complex with each new book, revealing new sides to familiar individuals. Fans of this inventive series and new readers alike will be instantly caught up in the action and will look forward to future installments.-Tasha Saecker, Caestecker Public Library, Green Lake, WI Copyright 2005 Reed Business Information.
VOYA Reviews 2005 October
Gregor and Boots are summoned back to Regalia to seek the cure for a deadly plague, foretold in the Prophecy of Blood, that threatens the life of every warm-blooded creature in the kingdom. When their mother, who accompanies them, falls victim to the plague, the youth set out immediately to discover a cure in the uneasy company of both humans and rats, who are sworn enemies. Despite the conflict among the members of the party, they triumph over starvation, quicksand, and flesh-eating plants, discovering previously undisclosed events from Regalia's history that fuel the animosity between races. When the cure, the rare Starshade plant, is found, the company cannot defend it from being devoured by a colony of vicious red ants. Defeated and discouraged, Gregor returns to Regalia, suspecting that the plague might be manmade and that the cure could lie with its originator, Dr. Neveeve. Gregor's hunch provokes action, the plague is contained, and its victims are saved, but more important, progress is made toward peace between the humans and rats who inhabit the Underworld As usual, Boots steals the show with endearing antics and innocent insight. Gregor is a perfectly charming big brother and hero. The strong, likeable characters, easy reading level, and nonstop action make this series attractive to even reluctant readers. If you have not purchased the first two books in the series, Gregor the Overlander (Scholastic, 2003/VOYA October 2003) and Gregor and the Prophecy of Bane (2004, VOYA December 2004), now is the time to buy all three.-Nancy K. Wallace 4Q 4P M J Copyright 2005 Voya Reviews.