Reviews for Unique Games and Sports Around the World : A Reference Guide

Book News Reviews
An encyclopedia of the world's games and sports designed for use by teachers to give students a unique means of learning about other cultures. Organized by global region then by country, entries include information on the type of game, number of players, game objectives, equipment required, playing area, time of play, rules of play, and symbolism of the game. Appendixes discuss the role of games in education and the role of cooperative games in movement education. Annotation c. Book News, Inc., Portland, OR (

Booklist Monthly Selections - #2 May 2001
This book, which is designed "to introduce students to the importance of games and sports to different cultures," could also be used by educators and sports enthusiasts. It treats more than 300 "less familiar, rarer games," including "many that represent the more far-flung cultures of the world." The activities range from games of cooperation (South Africa's Flags galore) to individual endeavors (Saudi Arabia's Uzam Wad-Dah). Some involve physical action, like France's Clubs royale; others, like Authors, played in the U.S., are more intellectual. But most combine cognitive and physical activity.Organized by continents and then individual countries, entries for games note the typical players (e.g., "male pre-teens and teens of the Masai tribe," "males and females of all ages"); the object of the game; number of players; equipment and apparel; type and amount of space needed; length of time; origin, purpose, or symbolic meaning; and the rules of play and scoring. Most entries are between one and two pages in length, although some, such as Walla rugby (Australia) and Taekwondo (Korea), are longer and quite detailed.Each game is designated as appropriate or not appropriate for replication in the classroom or playground according to the activity's element of danger for participants or audience--for example, the Chinese game Firecracker rings, in which teams compete to catch a ring that has been sent into the air by a firecracker. A bibliography and essays on the place of games in school and movement complete the volume. There is a general index, but this does not list games; anyone looking for a particular game must hunt through the "Index of Games by Continent, Country, and Contributor." Cross-references or additional indexing to tie together games that are related would be helpful.Unique Games and Sports Around the World is recommended for purchase by all levels of school (K-12), public, and academic libraries. It presents a unique approach to a popular subject. ((Reviewed May 15, 2001)) Copyright 2001 Booklist Reviews

Choice Reviews 2001 October
^IUnique Games^R describes hundreds of the world's lesser-known, currently played games; it is organized by six regions, each subdivided by country, within which individual games are listed alphabetically. The entry for each game gives the name of the contributor and indicates whether the game is appropriate for replication. Each entry indicates the usual age (most often "teens") and gender of the participants; the game's object; the number of players; apparel, equipment, space, and time needed; the game's symbolism (which contributors interpret as either "history" or more often as "skills the game develops"); and the rules. Game names are usually provided only in English, although some contributors provide both transliterations and translations, others transliterations only, and still others the local name. Two of the editors wrote brief essays (about games and education) that constitute the two appendixes. There are brief lists of references and contributors. The first index simply mirrors the book's arrangement; a second provides access by a few other points but is filled with errors. An interesting but limited work. General readers. Copyright 2001 American Library Association